Будет хавать Зелья пробуждения
useSelf_item Awakening Potion {
whenStatusInactive Concentration Potion
notWhileSitting 1
inLockOnly 1
onAction attack
}
_______________________________________
Будет хавать Зелья бесстрашия
useSelf_item Berserk Potion {
whenStatusInactive Concentration Potion
notWhileSitting 1
inLockOnly 1
onAction attack
}
Полезные дополнения к Боту.
Сообщений 1 страница 4 из 4
Поделиться12007-10-31 19:07:49
Поделиться22007-10-31 19:10:13
Swordman/Knight/Crusader
attackSkillSlot Bowling Bash {
lvl 10
sp > 22
aggressives >= 3
maxUses 2
}
useSelf_skill Twohand Quicken {
lvl 10
sp > 50
whenStatusInactive Twohand Quicken
onAction attack
}
attackSkillSlot Bash {
lvl 10
dist 1.5
sp > 30
aggressives > 1
inLockOnly 1
monsters
notMonsters
notInTown 0
}
attackSkillSlot Magnum Break {
lvl 10
dist 1.5
sp > 30
aggressives > 4
inLockOnly 1
notInTown 0
}
useSelf_skill Endure {
lvl 10
sp > 10
whenStatusInactive Endure
inLockOnly 1
notWhileSitting 1
}
useSelf_skill Auto Guard {
lvl 1
whenStatusInactive Auto Guard
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
}
useSelf_skill Cure {
lvl 1
whenStatusActive Blinded
maxUses 1
}
useSelf_skill Parrying {
lvl 10
whenStatusInactive Parrying
inLockOnly 1
notWhileSitting 1
notInTown 1
}
attackSkillSlot Grand Cross {
lvl 10
inLockOnly 1
disabled 0
monsters
isSelfSkill 1
hp > 45%
sp > 20%
}
useSelf_skill Aura Blade {
lvl 5
sp > 80%
whenStatusInactive Aura Blade
inLockOnly 1
disabled 0
}
attackSkillSlot Spiral Pierce {
lvl 5
sp > 25%
disabled 0
monsters
maxUses
inLockOnly 1
}
attackSkillSlot Provoke{
lvl 10
sp >10
monsters
notMonsters
maxUses 1
inLockOnly 1
timeout 10
}
attackSkillSlot Pierce {
lvl 10
dist 1..3
sp > 10
previousDamage
inLockOnly 1
timeout 5
monsters
notMonsters
maxAttempts
maxUses
}
attackSkillSlot Brandish Spear {
lvl 10
dist 1..3
sp >10
aggressives >= 2
inLockOnly
timeout 5
monsters
notMonsters
maxAttempts
maxUses
}
Поделиться32007-10-31 19:11:29
Thief/Assassin/Rogue
attackSkillSlot Envenom {
lvl 10
dist 1.5
sp > 20
aggressives 5
inLockOnly 1
monsters
maxUses
target_whenStatusInactive Poisoned
}
attackSkillSlot Steal {
lvl 10
dist 1.5
sp > 20
maxUses 1
maxAttempts 10
monsters
}
useSelf_skill Hiding {
lvl 10
hp
sp > 20
aggressives
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
}
useSelf_skill Enchant Poison {
lvl 10
sp > 20
whenStatusInactive Enchant Poison
monsters
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 165
disabled 0
}
attackSkillSlot Soul Breaker {
lvl 10
sp > 10%
stopWhenHit 0
inLockOnly 0
notInTown 1
disabled 0
monsters
notMonsters
maxAttempts 0
maxUses
}
attackSkillSlot Meteor Assault {
lvl 10
sp > 10%
previousDamage
stopWhenHit 0
inLockOnly 0
notInTown 1
timeout 0
disabled 0
aggressives >= 5
monsters
notMonsters
maxUses
isSelfSkill 1
}
useSelf_skill Enchant Deadly Poison {
lvl 5
whenStatusInactive Enchant Deadly Poison
notInTown 1
inLockOnly 1
notWhileSitting 1
disabled 0
inInventory Deadly Poison Bottle > 0
}
useSelf_skill Detoxify {
lvl 1
whenStatusActive Poisoned
disabled 0
}
useSelf_skill Reject Sword {
lvl 10
whenStatusInactive Reject Sword
inLockOnly 1
disabled 0
}
Поделиться42007-10-31 19:13:00
Archer/Hunter/Bard/Dancer
useSelf_skill Improve Concentration {
lvl 10
whenStatusInactive Improve Concentration
onAction attack
}
attackSkillSlot Double Strafe {
lvl 10
dist 10
sp > 5
aggressives
inLockOnly 1
monsters
notMonsters
notInTown 0
}
attackSkillSlot Arrow Shower {
lvl 10
dist 7
sp > 5
aggressives >3
inLockOnly 1
monsters
notMonsters
notInTown 0
}
useSelf_item Type Arrow Quiver {
hp
sp
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
aggressives
monsters
notMonsters
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0.7
disabled 0
inInventory Type Arrow <= 10
}
useSelf_skill True Sight {
lvl 10
sp > 20
whenStatusInactive True Sight
stopWhenHit 0
inLockOnly 1
notWhileSitting 1
notInTown 1
timeout 0
}
useSelf_skill Wind Walk {
lvl 10
sp > 95
whenStatusInactive Wind Walk
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
}
useSelf_item Stone Arrow Quiver {
inInventory Stone Arrow < 50
}
useSelf_item Fire Arrow Quiver {
inInventory Fire Arrow < 50
}
useSelf_item Silver Arrow Quiver {
inInventory Silver Arrow < 50
}
useSelf_item Arrow Quiver {
inInventory Arrow < 50
}
attackSkillSlot Arrow Vulcan {
lvl 10
sp > 25%
disabled 0
monsters
maxUses
inLockOnly 1
}
attackSkillSlot Arrow Repel {
lvl 1
dist 3
sp >= 15
onAction attack
notInTown 1
monsters
notMonsters
}